<Before we begin, make sure word wrap is turned OFF in notepad, a 1024x768 resolution screen will help>


			Random Quote:
			Even if you're on the right track you're still gonna get hit by a train if you sit still
					
									- Anonymous



INTRODUCTION:

	This tiny little pack adds a new monster model (Or to be precise, 3 new models) in the form of a flying book. 
	
	These models are pretty handy and can be used for all sorts of things, everything from poltergeist manifestion, to enchanted books in a magical
	library. In a module you could pit your adventurer pals to capture a book trying to escape them, or perhaps have a book jump out their ivnentory and fly
	off. The possibilities are endless... or at least very extensive.

	If you're strapped for ideas I've included a demonstration module with lots of different ways to apply the models.




INSTALLATION:


Installing the Hak and Demonstration:

	Step 1:
	Extract the file "FlyingBooks.hak" into The Neverwinter Nights hak folder, and the file "DEMO - Flying Books.mod" into the "Modules" folder

	Step 2:
	Boot up the Aurora Toolset (The one that comes with NWN) and open the module you want to add the Hakpack to.

	Step 3:
	Go to "Edit -> Module Properties" from the menu, choose the "Custom Content" tab, click the downward arrow next to the dropdown box, then
	choose "FlyingBooks" from the list that appears. Click "add", then "ok" to close the window.

	Step 4:
	It'll now recompile your module, when it's done close the window, save your module and close the toolset. Reopen it and load back up your module
	the Hakpack and it's contents are now ready to use. You can also check out so examples of the models in use by loading up the newly added Module
	"DEMO - Flying Books" that can be found under the "Other Modules" listing in the game itself.




USING THE HAKPACK:

	Simply create a new NPC, or edit an existing creature, and scroll down the list of appearances. There are now 3 new entries:
		FlyBookA 	- A plain brown book with gold embossing
		FlyBookB	- A shiny red book with a big skull on it
		FlyBookC	- A blue book with bindings.

	Just click the appearance you want and your creature will take on that appearance.



MODULE TIPS:

	In case you missed out, theres quite a few things you can do in the module.

	Summoning a Tome of Ice:
		Go to the Coolbox under the table near the doorway into the room, take some ice from it. Take a blank book from the pile of books near the
		summoning circle. Place them in the Summoning Circle to create a Tome of Ice, you'll need to remove the Tome from the circle after you "close" it.

	Summoning a Tome of Acid:
		Open the Chest next to the Coolbox and an Ooze Mephit will come out of the chest, speak to him and he'll fly off and leave you with a "present"
		take a blank book from the pile and put the book into the circle with the Gob of Mephit Spit.

	Summoning a Tome of Fire:
		Use the Human Skull on the top of the shelf, talk to it and point out the gem in it's eye. When it tells you not to touch it, try and grab the gem
		out of it's eye socket. Be warned, if you fail the reflex save he'll bite your finger off instead. When (or if) you recover the Fire Opal, get a blank
		book from the pile, and put the Fire Opal (Not your finger) and a Blank Book into the circle.

	Creating a Book of Jibberish:
		If you muck up a spell you'll get a Book of Jibberish. Put a blank book plus any other item except the 3 listed above to create a Book of Jibberish
		(Casts one-shot confusion)

	Summonable Books:
		If you use the "Unique Power" special ability on the Treatise of Levitation, Tome of Fire, Acid or Ice the book will take off and fly around after 
		you and help attack hostiles like it were a henchperson. You can summon lots of books if you want. Just "speak" to the book to put it back into
		your ivnentory. 

		Note: I'd advise not summoning more than one at a time, the books have an aura and are liable to damage each other.

	Plane of Hellish Homework:
		Try looking through the various bookcases in the Lab, one of the books is a portal to another Plane populated by flying tomes under the command
		of the Tome of Death - try capturing the Tome of Death if you dare...

	




CONTACTING THE AUTHOR

Complaints? Suggestions? Praise? (Praise is always welcome ^_^) - just give me a bell on any of the following

	Homepage:	http://www.geocities.com/Ryuujin_0/
	E-Mail: 		Ryuujin_0@Yahoo.co.uk
	MSN:		Ryuujin_0@Yahoo.co.uk
	Bioware (NWN):	_Ryuujin_

I can also be caught occasionally on the CODI IRC chatroom (City of Doors Initiative), although due to the fact I ahve no phoneline I'm rarely seen playing
on NWN for the timebeing.



[Warning, Blatent Advert]
I should probably point out I'm currently not in any position of employment, if you're looking for budding 3D modellers to fill a place on a professional
design team I'd be more than happy to hear whats on offer ^_^




HISTORY:

	Version 1.1:
		- Converted texture files to DDS format to save CPU time/file size





LEGAL BLURB:

All materials contained within this zip file except those expressly noted as otherwise by their own built-in Copyright data are intellectual property of James Robinson (aka 
Ryuujin). Under various Internationally recognised Copyright laws all materials created by the forementioned Author have 2 years implied Copyright protection meaning you
may not duplicate the materials without Authors consent, nor modify then redistribute the materials, doing so is a direct violation of International law and may arise in court
proceedings.

The Author has expressed that people may download the zip file to whatever ends they need including the modification of contained code and public exhibition of the publicly
available form. However the Author also expresses the code should NOT be made available for download by anyone except the author or proceedings may be taken.

In Plain English:
Do what you like the with the files but do NOT redistribute the files themselves in any shape or form, that includes complilation packs. If you want to distribute the files 
publicly speak to me first.

Files Created 6th November 2003 - Copyright Expires 6th November 2005

